

I mean, sure, Spidey can do free-running easily, but would an endless runner really encompass all that was involved in a Spider-Man game? I expect Spider-Man to run, swing, web up enemies, hang from ceilings and walls, as well as jump, dodge and strike enemies as he winds his way through a barrage of enemies, and I wasn’t sure this would really do that in a satisfying way. I’m not particularly crazy about that particular genre of video games, and didn’t have very much experience with them when Spider-Man Unlimited released. While the plot was very exciting to me, I was a little apprehensive about this game existing as an endless runner. has developed to help combat threats like this. Spider-Man is enlisted by Nick Fury to help combat these villains, and receives help from his counterparts in other dimensions through use of portal technology S.H.I.E.L.D. But they’re doing more than targeting ISO-8-they’re hopping to other dimensions and stealing the resource from those realities as well, and they’ve brought along their counterparts from those dimensions to help them.

The basic premise behind Spider-Man Unlimited is that the Sinister Six-Green Goblin, Vulture, Electro, Sandman, Doctor Octopus, and Mysterio-have decided to steal for themselves as much of that mighty Marvel MacGuffin, ISO-8, as they can. So you can imagine my elation when, two months ago, Gameloft’s Spider-Man Unlimited joined the plethora of downloadable, free-to-play games out there. As a huge Spider-Man fan and part-time video games enthusiast (as in, I spend enough time playing them that it’s practically a part-time job), I’m always eager to get my hands on the latest and greatest Spider-Man game.
